Octree
Related papers: 20
Top Researchers
Top Cited Papers
OctoMap: an efficient probabilistic 3D mapping framework based on octrees
Armin Hornung, Kai M. Wurm, Maren Bennewitz, Cyrill Stachniss, Wolfram Burgard
Citations: 2827 • 2013
An autonomous mobile robot with a 3D laser range finder for 3D exploration and digitalization of indoor environments
Hartmut Surmann, Andreas Nüchter, Joachim Hertzberg
Citations: 535 • 2003
Generating octree models of 3D objects from their silhouettes in a sequence of images
Michael Potmesil
Citations: 256 • 1987
Recovering the position and orientation of free-form objects from image contours using 3D distance maps
S. Lavallée, Richard Szeliski
Citations: 244 • 1995
Online generation of collision-free trajectories for quadrotor flight in unknown cluttered environments
Jing Chen, Tianbo Liu, Shaojie Shen
Citations: 212 • 2016
Obstacle avoidance using an octree in the configuration space of a manipulator
B. Faverjon
Citations: 211 • 2005
MID-Fusion: Octree-based Object-Level Multi-Instance Dynamic SLAM
Binbin Xu, Wenbin Li, Dimos Tzoumanikas, Michael Bloesch, Andrew J. Davison, Stefan Leutenegger
Citations: 211 • 2019
An Overview of Quadtrees, Octrees, and Related Hierarchical Data Structures
Hanan Samet
Citations: 167 • 1988
Volumetric 3D mapping in real-time on a CPU
Frank Steinbrücker, Jürgen Sturm, Daniel Cremers
Citations: 158 • 2014
Fast Frontier-based Information-driven Autonomous Exploration with an MAV
Anna Dai, Sotiris Papatheodorou, Nils Funk, Dimos Tzoumanikas, Stefan Leutenegger
Citations: 133 • 2020
A survey of construction and manipulation of octrees
Homer H. Chen, Thomas S. Huang
Citations: 120 • 1988
Efficient Octree-Based Volumetric SLAM Supporting Signed-Distance and Occupancy Mapping
Emanuele Vespa, Nikolay Nikolov, Marius Grimm, Luigi Nardi, Paul H. J. Kelly, Stefan Leutenegger
Citations: 114 • 2018
Fast, three-dimensional, collision-free motion planning
Martin Herman
Citations: 104 • 1986
Algorithms for computing the volume and other integral properties of solids. II. A family of algorithms based on representation conversion and cellular approximation
Yong Tsui Lee, Aristides A. G. Requicha
Citations: 102 • 1982
3-D path planning in a dynamic environment using an octree and an artificial potential field
Yoshifumi Kitamura, Takashi Tanaka, F. Kishino, M. Yachida
Citations: 86 • 2002
Point Cloud Compression for 3D LiDAR Sensor using Recurrent Neural Network with Residual Blocks
Chenxi Tu, Eijiro Takeuchi, Alexander Carballo, Kazuya Takeda
Citations: 84 • 2019
Navigation in three-dimensional cluttered environments for mobile manipulation
Armin Hornung, Mike Phillips, E. Gil Jones, Maren Bennewitz, Maxim Likhachev, Sachin Chitta
Citations: 81 • 2012
Efficient processing of large 3D point clouds
Jan Elseberg, Dorit Borrmann, Andreas Nüchter
Citations: 78 • 2011
Matching 3-D smooth surfaces with their 2-D projections using 3-D distance maps
Stéphane Lavallée, Richard Szeliski, Lionel Brunie
Citations: 73 • 1991
Fast collision detection scheme by recursive decomposition of a manipulator workspace
Vincent Hayward
Citations: 70 • 1986