Vincenza Montedoro
Papers
6
Total Citations
80
H-Index
5
About
Vincenza Montedoro’s research lies at the intersection of neurorehabilitation, robotics, and serious gaming, with a focus on restoring motor and cognitive function after stroke and in children with cerebral palsy. Her most impactful work, the ROBiGAME project, pioneered the integration of robotic devices with adaptive serious games to create engaging, personalized therapy for upper limb impairments. Her 2017 paper on robotic-assisted serious games for post-stroke rehabilitation (36 citations) established a framework that dynamically adjusts game difficulty based on real-time patient assessment, boosting both motivation and therapeutic intensity. Montedoro further advanced the field by developing robot-based diagnostic tools for hemineglect, a common post-stroke attention disorder, enabling more precise differentiation between egocentric and allocentric deficits. Her validation studies in children with cerebral palsy (2019, 9 citations) demonstrated that robotic serious games can reliably assess motor impairments, opening new avenues for pediatric rehabilitation. With a growing citation record and a portfolio that bridges engineering and clinical practice, Montedoro’s work is shaping the future of technology-driven, patient-centered rehabilitation.
Research Focus
Key Achievements
Top Papers
- 1
- 2Development of a robotic upper limb assessment to configure a serious game13 citations · 2019
- 3Robot Diagnosis Test for Egocentric and Allocentric Hemineglect11 citations · 2018
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- 6