Silvia Baldiris
Papers
1
Total Citations
6
H-Index
1
About
Silvia Baldiris is a leading researcher at the intersection of educational technology, inclusive education, and gamification. Her work focuses on designing adaptive, technology-enhanced learning environments that address the individual needs of all students, particularly those at risk of exclusion. A key contribution is her exploration of how gamification and augmented reality can foster educational inclusion, exemplified by her highly cited study on the AR-mBot system (2022, 6 citations), which demonstrates how playful, interactive tools can support diverse learners. Baldiris’s research has significantly advanced the understanding of how to leverage emerging technologies—such as augmented reality, virtual worlds, and learning analytics—to create more equitable and personalized educational experiences. Her impact is reflected in a growing body of work that bridges the gap between inclusive pedagogy and technological innovation, making her a prominent voice in the movement toward universally designed learning. Through her publications and projects, she continues to provide actionable frameworks for educators and technologists seeking to build classrooms where every student can thrive.
Research Focus
Key Achievements
Top Papers
- 1Gamification as Support for Educational Inclusion: The Case of AR-mBot6 citations · 2022