Raffaele Di Fuccio
Papers
1
Total Citations
42
H-Index
1
About
Raffaele Di Fuccio is a leading researcher in the fields of educational technology, human-computer interaction, and augmented reality (AR) for learning. His work focuses on bridging the gap between physical and digital educational experiences, particularly through the innovative use of low-cost technologies like RFID and NFC. His most cited paper, "Bridging Digital and Physical Educational Games Using RFID/NFC Technologies" (2014, 42 citations), demonstrates how tangible objects can be seamlessly integrated with digital tools to create augmented reality environments that support psycho-pedagogical methodologies. This foundational contribution has shaped the development of hybrid learning systems that enhance engagement and cognitive development. Di Fuccio’s research is notable for its practical, accessible approach, making advanced educational technologies available in everyday classrooms. His work has influenced the design of interactive learning environments, earning recognition for its impact on both theory and practice in educational technology.
Research Focus
Key Achievements
Top Papers
- 1Bridging Digital and Physical Educational Games Using RFID/NFC Technologies42 citations · 2014