Papers

3

Total Citations

51

H-Index

3

About

Andrea Di Ferdinando is a pioneering researcher at the intersection of educational technology, human-computer interaction, and artificial life. His work focuses on bridging the gap between physical and digital learning environments, particularly through the innovative use of low-cost technologies like RFID and NFC to create augmented reality experiences for education. His most influential paper, "Bridging Digital and Physical Educational Games Using RFID/NFC Technologies" (2014), with 42 citations, demonstrates how tangible objects can be seamlessly integrated with digital tools to enhance psycho-pedagogical methodologies. Di Ferdinando also explores the application of artificial life approaches in serious game design, as shown in his work "Building Up Serious Games with an Artificial Life Approach: Two Case Studies" (2013). His broader contributions include investigating computer simulations, robotics, and multi-user videogames as new learning machines, detailed in his 2007 publication. By combining theoretical frameworks with practical prototypes, Di Ferdinando has advanced the field of augmented reality education, offering scalable, engaging solutions that transform traditional object manipulation into interactive digital experiences. His research continues to inspire educators and technologists seeking to create immersive, effective learning tools.

Research Focus

Key Achievements

3
H-Index
3
Papers
51
Total Citations
17
Avg Citations/Paper
🏆 Most Cited Paper
Bridging Digital and Physical Educational Games Using RFID/NFC Technologies
42 citations · 2014
📈 Most Prolific Year: 2014 (1 Papers)
🤝 Key Collaborators: 7
🏛 Institutions: Istituto di Scienza e Tecnologie dell'Informazione "Alessandro Faedo"

Top Papers

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Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago