Makoto Imamura

Tokai University

Papers

3

Total Citations

9

H-Index

2

About

Makoto Imamura is a dedicated educator and researcher in embedded systems and Internet of Things (IoT) education, with a focus on fostering multidisciplinary skills through hands-on, project-based learning. His key research areas include embedded software development, IoT system design, and innovative assessment methodologies for engineering education. Imamura’s major contributions center on the design and evaluation of compulsory game-based robot contests that integrate hardware and software development, enabling students to bridge the gap between computer science and mechanical engineering. His work has introduced novel assessment maps and frameworks for evaluating multidisciplinary abilities, addressing the industry’s need for engineers who can collaborate across fields. Notably, his 2018 paper on the compulsory robot contest has garnered 5 citations, while his subsequent studies on skill assessment and IoT education have each received 2 citations, reflecting growing interest in his pedagogical approaches. Imamura’s research stands out for its practical application in classroom settings, providing a replicable model for embedding real-world engineering challenges into curricula. His efforts are particularly valuable for students and researchers seeking to understand how competitive, team-based projects can cultivate the broad technical and communication skills essential for modern embedded and IoT development.

Research Focus

Key Achievements

2
H-Index
3
Papers
9
Total Citations
3
Avg Citations/Paper
🏆 Most Cited Paper
Compulsory Game based Robot Contest for Embedded System Development Education
5 citations · 2018
📈 Most Prolific Year: 2018 (3 Papers)
🤝 Key Collaborators: 7
🏛 Institutions: Tokai University

Top Papers

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Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago