Laura Andrea Fava

Universidad Nacional de La Plata

Papers

2

Total Citations

10

H-Index

2

About

Laura Andrea Fava is a dedicated researcher in educational technology, whose work focuses on bridging the digital divide and integrating computational thinking into secondary education. Her key research areas include educational robotics, videogame-based learning, and innovative strategies for teaching programming in schools. Fava’s major contributions center on designing engaging, didactic scenarios that leverage students’ everyday familiarity with video games to make programming accessible and relevant. Her most-cited paper, “Educational robotics and videogames in the classroom” (2015, 6 citations), examines how Argentina’s “Conectar-Igualdad” and “Primaria digital” programs have addressed the first digital divide—access to technology—but highlights the persistent challenge of moving beyond passive ICT use. In her 2014 work, “El juego como estrategia didáctica para acercar la programación a la escuela secundaria” (4 citations), she proposes a research line that positions play as a core pedagogical tool, aiming to transform secondary school classrooms into innovative, hands-on learning environments. Though her citation counts are modest, Fava’s work is notable for its practical, context-sensitive approach to a critical educational issue, offering a blueprint for integrating programming into curricula in developing regions. Her research underscores the importance of active, game-based learning in preparing students for a digital future.

Research Focus

Key Achievements

2
H-Index
2
Papers
10
Total Citations
5
Avg Citations/Paper
🏆 Most Cited Paper
Educational robotics and videogames in the classroom
6 citations · 2015
📈 Most Prolific Year: 2015 (1 Papers)
🤝 Key Collaborators: 7
🏛 Institutions: Universidad Nacional de La Plata

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago