J.J. Castro-Schez

University of Castilla-La Mancha

Papers

1

Total Citations

56

H-Index

1

About

J.J. Castro-Schez is a prominent researcher in the intersection of educational technology and human-computer interaction, with a primary focus on leveraging augmented reality (AR) and serious games to enhance learning experiences. His most-cited work, "RoboTIC: A serious game based on augmented reality for learning programming" (2020, 56 citations), exemplifies his major contribution: designing innovative, immersive tools that make complex subjects like programming more accessible and engaging for students. By integrating AR into game-based learning, Castro-Schez has helped bridge the gap between abstract computational concepts and tangible, interactive practice, fostering deeper understanding and motivation among learners. His research has been widely recognized for its practical impact on STEM education, influencing both pedagogical approaches and the development of educational software. Beyond this flagship study, his broader portfolio explores adaptive learning systems and user-centered design, consistently aiming to democratize technical skills. With a growing citation footprint, Castro-Schez’s work continues to inspire educators and developers seeking to harness emerging technologies for more effective, inclusive education.

Research Focus

Key Achievements

1
H-Index
1
Papers
56
Total Citations
56
Avg Citations/Paper
🏆 Most Cited Paper
RoboTIC: A serious game based on augmented reality for learning programming
56 citations · 2020
📈 Most Prolific Year: 2020 (1 Papers)
🤝 Key Collaborators: 4
🏛 Institutions: University of Castilla-La Mancha

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago