David B. Streusand

Colorado School of Mines

Papers

2

Total Citations

6

H-Index

2

About

David B. Streusand’s research lies at the intersection of robotics, virtual reality, and human-machine interaction. His work explores how virtual environments can serve as powerful interfaces for controlling robotic systems, a contribution that has shaped early frameworks for teleoperation and immersive robotics. In his 2010 paper, “Robotic Interfaces Through Virtual Reality Technology,” Streusand demonstrated how VR can fundamentally alter a user’s perception and control of robotic actions, laying groundwork for modern telerobotic and simulation-based training systems. His 2011 study, “A Design Methodology Based Process for Robotic Gripper Design,” introduced a systematic approach to developing end-effector tooling, addressing a critical bottleneck in robotic manipulation. Though his citation counts remain modest—each paper garnering around three citations—Streusand’s work is notable for its early integration of VR with practical robotic design. His contributions are particularly relevant for researchers exploring intuitive human-robot interfaces and structured design processes for grippers and tooling. Streusand’s focus on bridging virtual perception with physical robotic action marks him as a thoughtful contributor to the foundational literature in interactive robotics.

Research Focus

Key Achievements

2
H-Index
2
Papers
6
Total Citations
3
Avg Citations/Paper
🏆 Most Cited Paper
Robotic Interfaces Through Virtual Reality Technology
3 citations · 2010
📈 Most Prolific Year: 2010 (1 Papers)
🤝 Key Collaborators: 2
🏛 Institutions: Colorado School of Mines

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago