Papers

2

Total Citations

77

H-Index

2

About

Arnav Gupta’s research lies at the dynamic intersection of medical education, surgical training, and soft robotics. He is best known for his pioneering systematic review demonstrating that video games can significantly enhance surgical skills acquisition for medical students—a landmark study that has garnered 71 citations and sparked widespread interest in gamified training methodologies. Gupta’s work challenges traditional pedagogical approaches, offering evidence that interactive digital platforms can improve dexterity and hand-eye coordination critical for surgical performance. In parallel, he has made notable contributions to tactile sensing technology, co-developing a flexible multilayer tactile sensor integrated into a soft robotic fingertip. This innovation enables texture discrimination and precise object manipulation, advancing biomimetic solutions for upper-limb prostheses. His research bridges virtual skill development with tangible robotic interfaces, reflecting a multidisciplinary vision. With his highly cited systematic review and cutting-edge work in soft robotics, Gupta is shaping how future surgeons train and how prosthetic limbs interact with the world.

Research Focus

Key Achievements

2
H-Index
2
Papers
77
Total Citations
39
Avg Citations/Paper
🏆 Most Cited Paper
Can video games enhance surgical skills acquisition for medical students? A systematic review
71 citations · 2021
📈 Most Prolific Year: 2021 (1 Papers)
🤝 Key Collaborators: 11
🏛 Institutions: University of Ottawa, University of Illinois Urbana-Champaign

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago