Antonios Plageras
Papers
2
Total Citations
8
H-Index
2
About
Antonios Plageras is an innovative educator and researcher at the intersection of history, STEM, and digital pedagogy. His work centers on integrating STEAM epistemology, educational robotics, and smart learning technologies to transform how students engage with cultural heritage and historical inquiry. Plageras’s major contributions lie in designing constructivist teaching frameworks that blend science, technology, engineering, arts, and mathematics to make ancient civilizations—such as the Mycenaean and Cycladic cultures—accessible and compelling through hands-on, technology-enhanced learning. His pioneering proposal for teaching Greek Independence events using robotics and digital tools (5 citations) demonstrates how students can delve into the process of scientific discovery while exploring historical narratives. Similarly, his research on understanding Ancient Greek civilizations through a STEAM lens (3 citations) offers a replicable model for curriculum integration that fosters deeper comprehension of historical growth and societal activities. Though early in citation impact, Plageras’s work represents a forward-thinking approach to heritage education, positioning him as a notable voice in the movement to modernize humanities teaching through interdisciplinary, technology-rich methodologies. His efforts hold promise for inspiring future educators to bridge the gap between STEM and the liberal arts.
Research Focus
Key Achievements
Top Papers
- 1
- 2Understanding Ancient Greek Civilizations: A STEAM Teaching Perspective3 citations · 2020