Papers
4
Total Citations
65
H-Index
4
About
Natasha Valentim is an education technology researcher whose work sits at the dynamic intersection of Education 4.0, computational thinking, and 21st-century skills development. Her scholarship centers on how emerging pedagogical tools and technologies — including robotics, block-based programming, and STEAM methodologies — can transform classroom learning and better prepare students for the demands of a rapidly evolving digital world. Valentim's most influential contribution, a 2022 systematic mapping study on block programming tools in high school contexts (29 citations), provides educators and researchers with a comprehensive framework for understanding how visual coding environments support personalized, student-centered learning. Her earlier case studies on robotics activities — particularly her 2018 work (17 citations) exploring LEGO Education-based projects outside competitive settings — demonstrated that hands-on technological engagement meaningfully cultivates creativity, teamwork, and autonomy among students. Beyond robotics, Valentim has investigated the integration of Digital Storytelling within STEAM contexts, highlighting how interdisciplinary approaches can nurture innovative thinking. Across her body of work, she consistently champions the idea that schools must evolve beyond rote instruction, positioning technology as a catalyst for holistic, competency-driven education. Her growing citation record reflects her meaningful influence on researchers and practitioners reimagining secondary education for the 21st century.
Research Focus
Key Achievements
Top Papers
- 1
- 2
- 3Education 4.0: Robotics Projects to Encourage 21st Century Skills10 citations · 2021
- 4