Alex Ortiz de Guinea

Universidad de Deusto

Papers

1

Total Citations

7

H-Index

1

About

Alex Ortiz de Guinea is a researcher whose work bridges the intersection of technology-enhanced learning, human-computer interaction, and information systems. His key research areas include serious games, remote laboratories, and augmented reality, with a particular focus on developing and assessing programming skills. His most-cited paper, "Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills" (2014), has garnered 7 citations, reflecting his early contributions to innovative educational technologies. Ortiz de Guinea's work is notable for integrating immersive technologies into pedagogical frameworks, aiming to make programming education more engaging and effective. His research has implications for both formal education and self-directed learning, offering tools that combine gamification with practical assessment. Beyond this seminal paper, his broader portfolio explores how digital environments can enhance cognitive and technical skill acquisition, positioning him as a thoughtful contributor to the evolving landscape of educational technology.

Research Focus

Key Achievements

1
H-Index
1
Papers
7
Total Citations
7
Avg Citations/Paper
🏆 Most Cited Paper
Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills
7 citations · 2014
📈 Most Prolific Year: 2014 (1 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: Universidad de Deusto

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago