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From Perception to Action in the Sony Four-Legged Robot League (Von der Wahrnehmung zur Aktion in der Sony Four-Legged Robot League)

Thomas Röfer

Year
2005
Citations
2

Abstract

Summary This article describes the architecture and the methods developed by the GermanTeam, the RoboCup world champion 2004 in the Sony Four-Legged Robot League. The architecture supports developing software in a joint effort of many researchers both in sub-teams of the GermanTeam itself, but also in several other teams in the league. In addition to the architecture, the different components required to play soccer in the four-legged league are presented: perception, world modeling, behavior control, and motion control.

Keywords

LeagueChampionArchitectureRobotPerceptionComputer scienceArtificial intelligenceAction (physics)EngineeringManagement

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