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Review on Microsoft Kinect'S gesture technology based robotics

Praveen Manoharan, Nithin Sundararaj, Udhaya Sankar, S. J. Syed Ali Fathima

Year
2017
Citations
2

Abstract

The field of sensor based human computer interaction and robotics is rapidly developing. As there is a continuous advancement in the techniques followed, the way of using every day technological products is also improving proportionally. From man-powered to machine controlled environment the importance is given to the way we make use of a technology. The idea is about using a Microsoft Kinect device to implement a suitable interface between a machine and human where users can control machines (for e.g. Computer, robot etc.). Microsoft developed this device as a medium of gaming, but later its applications improved to various fields of research and development. The actual need of such a technology is to reduce human efforts over controlling machines and this will be the first step towards the concept of artificial intelligence. The skeletal tracking ability of Kinect provides an efficient way of controlling a device through gestures. The Kinect sensor uses a depth map and colour image as well. Gesture based human computer interaction is an emerging domain of research, which can change the way we look at the machines and what they are capable of. Once devices like Kinect is made essential in everyday machines, we can create a smarter environment where human's role will be played by machines.

Keywords

GestureComputer scienceRoboticsHuman–computer interactionArtificial intelligenceField (mathematics)RobotDomain (mathematical analysis)Interface (matter)Gesture recognition

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