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STEAM-oriented Robot Insect Design Curriculum for K-12 Students

Yu‐Hung Chien, Yu-Shang Chang, Hsien‐Sheng Hsiao, Kuen‐Yi Lin

Year
2017
Citations
3

Abstract

STEAM adds art to the STEM curriculum may interest more students to STEM fields, help students to excel in the higher education, and promote imagination and creativity. Hence, STEAM has been increasingly recognized as an emerging and vital area of K-12 educational studies. This study developed a STEAM-oriented robotic insect design curriculum using an engineering design process and digital manufacturing tools for K-12 students. After developing the curriculum, we implemented the curriculum and observed students' performance. The method of the curriculum development used in the present study may be a sample for the design and development of engineering design curricula to assist K-12 students' learning related to STEAM subjects.

Keywords

CurriculumCreativityMathematics educationEngineeringComputer scienceEngineering educationEngineering design processProcess (computing)Engineering managementPedagogy

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