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Functional reactive programming

Dmitri Soshnikov, Iakov Kirilenko

Year
2014
Citations
3

Abstract

In this paper, we consider using reactive functional programming techniques in F#. We share our experience of using those techniques in developing natural user interface based on Kinect and Leap Motion sensors, and in controlling TRIK robotics toolset, and describe the project of a robotics platform, remotely controlled by gestures. We demonstrate how nicely reactive functional programming can be implemented on multiple platforms using F# programming language, and how streams of events can span boundaries of an isolated system in distributed environment. We also describe Kinect-based physical activity tracker project that uses reactive functional programming approach.

Keywords

Functional reactive programmingReactive programmingComputer scienceRoboticsGestureArtificial intelligenceProgramming paradigmInductive programmingHuman–computer interactionEvent-driven programming

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