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A new era for stress research: supporting user performance and experience in the digital age

Gerald Matthews, Ryon Cumings, Erika P. De Los Santos, Irene Feng, Salim A. Mouloua

Year
2024
Citations
6

Abstract

Stress is both a driver of objective performance impairments and a source of negative user experience of technology. This review addresses future directions for research on stress and ergonomics in the digital age. The review is structured around three levels of analysis. At the individual user level, stress is elicited by novel technologies and tasks including interaction with AI and robots, working in Virtual Reality, and operating autonomous vehicles. At the organisational level, novel, potentially stressful challenges include maintaining cybersecurity, surveillance and monitoring of employees supported by technology, and addressing bias and discrimination in the workplace. At the sociocultural level, technology, values and norms are evolving symbiotically, raising novel demands illustrated with respect to interactions with social media and new ethical challenges. We also briefly review the promise of neuroergonomics and emotional design to support stress mitigation. We conclude with seven high-level principles that may guide future work.

Keywords

Stress (linguistics)Human factors and ergonomicsSociocultural evolutionWork (physics)Applied psychologyHuman–computer interactionComputer sciencePsychologyPoison controlEngineering

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