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Designing Interactive Robotic Games based on Mixed Reality Technology

Fabrizio Lamberti, Alberto Cannavò, Paolo Pirone

Year
2019
Citations
7

Abstract

This paper focuses on an emerging research area represented by robotic gaming and aims to explore the design space of interactive games that combine commercial-off-the-shelf robots and mixed reality. To this purpose, a software platform is developed which allows players to interact with both physical elements and virtual content projected on the ground. A game is then created to show designers how to maximize opportunities offered by such a technology and to build playful experiences.

Keywords

Mixed realityComputer scienceHuman–computer interactionVirtual realityAugmented realityMultimedia

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