Validating the Search and Rescue Game Environment as a robot simulator by performing a simulated anomaly detection task
J. Craighead, Raquel Lázaro Gutiérrez, Jennifer Burke, Robin R. Murphy
- Year
- 2008
- Citations
- 12
Abstract
This paper presents the results from experiments validating the physics and environmental accuracy of a new robot simulation environment, the search and rescue game environment (SARGE), which is the foundation for series of robot-operator training games. An ATRV-Jr. outfitted with a SICK laser, GPS, and compass was used both in the real-world and in a simulated environment modeled after the real-world testing location in a simulated anomaly detection task. The ARTV-Jr., controlled by the Distributed Field Robotics Architecture, navigated through a series of waypoints in the environment. The simulated ATRV-Jr. matched the actions of the real ATRV-Jr. in both velocity and path similarity within 0.08 m/s and 0.7 m respectively.
Keywords
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