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D-Lite: Navigation-Oriented Compression of 3D Scene Graphs for Multi-Robot Collaboration

Yun Chang, Luca Ballotta, Luca Carlone

Year
2023
Citations
15
Access
Open access

Abstract

For a multi-robot team that collaboratively explores an unknown environment, it is of vital importance that the collected information is efficiently shared among robots in order to support exploration and navigation tasks. Practical constraints of wireless channels, such as limited bandwidth, urge robots to carefully select information to be transmitted. In this letter, we consider the case where environmental information is modeled using a <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">3D Scene Graph</i> , a hierarchical map representation that describes both geometric and semantic aspects of the environment. Then, we leverage graph-theoretic tools, namely <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">graph spanners</i> , to design greedy algorithms that efficiently compress 3D Scene Graphs with the aim of enabling communication between robots under bandwidth constraints. Our compression algorithms are <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">navigation-oriented</i> in that they are designed to approximately preserve shortest paths between locations of interest while meeting a user-specified communication budget constraint. The effectiveness of the proposed algorithms is demonstrated in robot navigation experiments in a realistic simulator.

Keywords

Computer scienceLeverage (statistics)RobotGraphArtificial intelligenceTheoretical computer scienceAlgorithm

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