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Virtual reality based robotics learning system

Xiaoli Yang, Yaqi Zhao, Wei Wu, Hui Wang

Year
2008
Citations
16

Abstract

The paper describes a system which integrates the virtual reality technology with the robotics for education purposes. Robotics is an important area in science and technology. The virtual reality technology allows users to interact efficiently with 3D computerized environments in real time using their natural senses and skills. VR is a suitable tool for developing a robotics education system due to its inherent simulation and modeling capabilities. In the system, three virtual robots were modeled with 3ds max. The kinematics simulation including forward kinematics and inverse kinematics was implemented on all three virtual robots. Collision detection was calculated in the kinematics simulation. The developed program is intended to provide an authentic context and generate high levels of motivation. Since robots are expensive and often beyond the resource of many universities, well design virtual robots with useful instructions of operation can overcome this challenging problem. At the same time, students gain a realistic experience in simulation and modeling with this program.

Keywords

Inverse kinematicsRoboticsVirtual realityComputer scienceRobotArtificial intelligenceKinematicsContext (archaeology)Human–computer interactionForward kinematics

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