Game mechanics

相关论文数: 20

最高引用论文

Trends in robot-assisted and virtual reality-assisted neuromuscular therapy: a systematic review of health-related multiplayer games

Kilian Baur, Alexandra Schättin, Eling D. de Bruin, Robert Riener, Jaime E. Duarte, Peter Wolf

引用数: 70 • 2018

PRISM-games 3.0: Stochastic Game Verification with Concurrency, Equilibria and Time

Marta Kwiatkowska, Gethin Norman, David Parker, Gabriel Santos

引用数: 66 • 2020

Offline and online user experience of gamified robotics for introducing computational thinking: Comparing engagement, game mechanics and coding motivation

Leonardo Madariaga, Carolina Allendes, Miguél Nussbaum, Gustavo Hawes Barrios, Nicolás Acevedo

引用数: 51 • 2022

Robocode: using games to teach artificial intelligence

Ken Hartness

引用数: 50 • 2004

Computational Intelligence and AI in Games: A New IEEE Transactions

Simon M. Lucas

引用数: 39 • 2009

<i>Pac-Man</i> Conquers Academia: Two Decades of Research Using a Classic Arcade Game

Philipp Rohlfshagen, Jialin Liu, Diego Pérez-Liébana, Simon M. Lucas

引用数: 39 • 2017

Little jesuses and fuck- off robots: on aesthetics, cybernetics, and not being very good at Lego Star Wars

Helen Kennedy, Seth Giddings

引用数: 38 • 2008

Proceedings of the 9th International Conference on Motion in Games

引用数: 27 • 2016

Real-Time Learning in the NERO Video Game

Kenneth O. Stanley, Ryan Cornelius, Risto Miikkulainen, Thomas D’Silva, Aliza Gold

引用数: 22 • 2005

Robo Ludens

John Edison Muñoz, Kerstin Dautenhahn

引用数: 21 • 2021

Deep Reinforcement Learning in Immersive Virtual Reality Exergame for Agent Movement Guidance

Aviv Elor, Sri Kurniawan

引用数: 20 • 2020

Creating Intelligent Agents in Games

Risto Miikkulainen

引用数: 20 • 2006

Board, game, and media

Paul Booth

引用数: 19 • 2014

Proceedings of the 2008 ACM SIGGRAPH symposium on Video games

引用数: 15 • 2008

Brief review of video games in learning &amp; education how far we have come

Benjamin Kenwright

引用数: 14 • 2017

Robobuilder

David Weintrop, Uri Wilensky

引用数: 14 • 2013

Clash tanks: An investigation of virtual and augmented reality gaming experience

Shubhankar Ranade, Mingshu Zhang, Mohammed Al-Sada, Jaryd Urbani, Tatsuo Nakajima

引用数: 7 • 2017

A Scouting Strategy for Real-Time Strategy Games

Si Chen, Yusuf Pisan, Chek Tien Tan

引用数: 7 • 2014

Proceedings of the 4th International Conference on Fun and Games

引用数: 6 • 2012

Adaptive Physics for Game-Balancing in Video-Games for Social Interaction

Carlos Delgado-Mata, Jesus Ib ́nez

引用数: 6 • 2011