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Reflections on Using Robots and Visual Programming Environments for Project-Based Teaching

Ignas Plauska, Robertas Damaševičius

发表年份
2014
引用次数
7
访问权限
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摘要

Visual programming languages provide a more natural approach to specifying software/hardware systems with complex behaviour such as robots. They are especially important in education because they do not require formal knowledge of programming language syntax and are attractive to users. We present an analysis and comparison of two visual programming environments, Lego NXT-G and Microsoft Visual Programming Language, based on the cognitive and usability requirements, evaluate their application in robotics-based Computer Science education, identify main problems and propose solutions for using visual programming languages in the Internet-of-Things domain. DOI: http://dx.doi.org/10.5755/j01.eee.20.1.6169

关键词

Computer scienceVisual programming languageUsabilityMicrosoft Visual StudioProgramming languageSyntaxDomain (mathematical analysis)Programming domainFifth-generation programming languageHuman–computer interaction

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