ReTracing: An Archaeological Approach Through Body, Machine, and Generative Systems
Yitong Wang, Yue Yao
- 发表年份
- 2026
- 访问权限
- 开放获取
摘要
We present ReTracing, a multi-agent embodied performance art that adopts an archaeological approach to examine how artificial intelligence shapes, constrains, and produces bodily movement. Drawing from science-fiction novels, the project extracts sentences that describe human-machine interaction. We use large language models (LLMs) to generate paired prompts "what to do" and "what not to do" for each excerpt. A diffusion-based text-to-video model transforms these prompts into choreographic guides for a human performer and motor commands for a quadruped robot. Both agents enact the actions on a mirrored floor, captured by multi-camera motion tracking and reconstructed into 3D point clouds and motion trails, forming a digital archive of motion traces. Through this process, ReTracing serves as a novel approach to reveal how generative systems encode socio-cultural biases through choreographed movements. Through an immersive interplay of AI, human, and robot, ReTracing confronts a critical question of our time: What does it mean to be human among AIs that also move, think, and leave traces behind?
关键词
相关论文
Trust Region Policy Optimization
John Schulman, Sergey Levine, Philipp Moritz 等 5 位作者
2015
Legged Robots That Balance
Marc H. Raibert, Ernest R. Tello
1986
Being there: putting brain, body, and world together again
1997
Small-scale soft-bodied robot with multimodal locomotion
Wenqi Hu, Guo Zhan Lum, Massimo Mastrangeli 等 4 位作者
2018