Papers

2

Total Citations

12

H-Index

2

About

Victor Taburet is a researcher at the intersection of human-robot interaction, assistive technology, and gamified rehabilitation. His work focuses on designing tangible, robot-mediated systems that address critical social and therapeutic challenges. Taburet’s most cited paper, *Designing Tangible Robot Mediated Co-located Games to Enhance Social Inclusion for Neurodivergent Children* (2022, 10 citations), pioneers the use of gamified robotics to foster social integration for children with cognitive and communicative difficulties. This work directly confronts the exclusion faced by neurodivergent children, proposing interactive, co-located play as a bridge to social connection. In parallel, his research on *Design of Dynamic Tangible Workspaces for Games: Application on Robot-Assisted Upper Limb Rehabilitation* (2020, 2 citations) tackles patient engagement in serious games. By introducing dynamic, tangible workspaces that vary the gameplay experience, Taburet aims to sustain motivation in long-term rehabilitation, a persistent hurdle in therapeutic robotics. Though early in his career, Taburet’s contributions are notable for their human-centered approach, blending engineering with deep empathy for end-users. His work promises to reshape how robots can serve as inclusive playmates and rehabilitation partners, making technology a catalyst for both social belonging and physical recovery.

Research Focus

Key Achievements

2
H-Index
2
Papers
12
Total Citations
6
Avg Citations/Paper
🏆 Most Cited Paper
Designing Tangible Robot Mediated Co-located Games to Enhance Social Inclusion for Neurodivergent Children
10 citations · 2022
📈 Most Prolific Year: 2022 (1 Papers)
🤝 Key Collaborators: 8
🏛 Institutions: École Polytechnique Fédérale de Lausanne, Human Computer Interaction (Switzerland)

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 12 days ago