Lorella Gabriele
Papers
8
Total Citations
237
H-Index
6
About
Lorella Gabriele is an educational technology researcher whose work sits at the intersection of robotics, digital learning environments, and cognitive science. She has dedicated much of her career to exploring how technology-mediated experiences — particularly educational robotics and immersive digital tools — can transform learning outcomes across diverse educational settings, from primary schools to university humanities programs. Gabriele's most influential contribution examines the integration of Industry 4.0 technologies in tourism education, demonstrating how emerging digital tools can cultivate technological thinking in students (99 citations). Her sustained focus on educational robotics, spanning over a decade, has produced significant insights into how hands-on, constructivist approaches foster active learning and cognitive development. Notably, she investigated the cognitive strategies deployed by arts and humanities students engaging with robotics serious games (33 citations), challenging assumptions that such tools are relevant only in STEM contexts. Her earlier empirical work explored motor-manipulatory behaviors in young learners using LEGO Mindstorms kits, grounding her research in close observational methodology. She has also contributed to virtual world-based edutainment, including an innovative project set in the Galápagos Islands. With cumulative citations surpassing 230, Gabriele's body of work offers valuable frameworks for educators seeking to integrate technology meaningfully into diverse learning environments.
Research Focus
Key Achievements
Top Papers
- 1
- 2Edutainment Robotics as Learning Tool34 citations · 2009
- 3
- 4Edutainment Robotics as Learning Tool27 citations · 2009
- 5Active Learning in a Robotics Laboratory with University Students26 citations · 2012
- 6Motor-Manipulatory Behaviours and Learning: an Observational Study7 citations · 2008
- 7Surfing virtual environment in the Galápagos Islands6 citations · 2015
- 8