Kenta Ibayashi
Papers
1
Total Citations
5
H-Index
1
About
Kenta Ibayashi is a researcher at the intersection of immersive technology and pedagogy, focusing on the design and implementation of active learning environments within 3D virtual worlds. His most-cited work, "Engineering Active Learning in 3D Virtual Worlds" (2015), has garnered 5 citations and stands as a foundational contribution to the field of virtual reality (VR)-based education. In this paper, Ibayashi explores how virtual worlds can be engineered to foster hands-on, experiential learning, moving beyond passive content consumption to engage students in problem-solving and collaboration. His research addresses critical challenges in VR pedagogy, such as user interaction design and assessment frameworks, offering practical guidelines for educators and developers. While his citation count reflects the niche but growing nature of his work, Ibayashi’s contributions are notable for their forward-looking approach, anticipating the current surge in VR and metaverse applications for education. His efforts help bridge the gap between theoretical learning models and practical, scalable virtual environments, making him a key voice in the ongoing evolution of digital learning spaces.
Research Focus
Key Achievements
Top Papers
- 1Engineering Active Learning in 3D Virtual Worlds5 citations · 2015