Erik Harpstead

Carnegie Mellon University

Papers

1

Total Citations

7

H-Index

1

About

Erik Harpstead is a leading researcher at the intersection of human-computer interaction, game-based learning, and computer science education. His work reimagines how digital games can teach computational thinking by drawing inspiration from human-robotics interaction. In his highly cited 2021 paper, "The Design of Co-Robotic Games for Computer Science Education" (7 citations), Harpstead challenges the traditional operator-agent relationship in educational games, proposing instead a co-robotic framework where learners collaborate with programmable agents as partners rather than controllers. This innovative perspective bridges game design and robotics to create more authentic, engaging learning experiences. His research has shaped how educators and developers think about the pedagogical potential of programmable game environments, emphasizing collaborative problem-solving over command-based programming. Harpstead's contributions are particularly influential in the growing field of computational action, where students learn not just to code, but to interact with intelligent systems. His work continues to inspire new approaches to K-12 computer science education, making complex concepts accessible through thoughtfully designed co-robotic game experiences.

Research Focus

Key Achievements

1
H-Index
1
Papers
7
Total Citations
7
Avg Citations/Paper
🏆 Most Cited Paper
The Design of Co-Robotic Games for Computer Science Education
7 citations · 2021
📈 Most Prolific Year: 2021 (1 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: Carnegie Mellon University

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 11 days ago