Andrew Nashel

University of North Carolina at Chapel Hill

Papers

2

Total Citations

77

H-Index

2

About

Andrew Nashel is a researcher in computer graphics and human-computer interaction, with a focus on animatronic avatars and novel display technologies. His most influential work centers on the development of "Animatronic Shader Lamps Avatars," a technique that projects dynamic, computer-generated textures onto physical, three-dimensional face models to create realistic, expressive human representations. This pioneering approach addresses a critical challenge in telepresence and training applications: conveying non-verbal cues such as head pose, gaze direction, body posture, and facial expression, which are often lost with conventional 2D displays. His 2009 paper on this topic has garnered 53 citations, demonstrating its impact on the field. A subsequent 2010 publication further refined the concept, earning an additional 24 citations. By merging projection mapping with physical animatronics, Nashel's work has laid foundational groundwork for more immersive and believable virtual human interactions, influencing subsequent research in augmented reality, telecommunication, and human-robot interaction.

Research Focus

Key Achievements

2
H-Index
2
Papers
77
Total Citations
39
Avg Citations/Paper
🏆 Most Cited Paper
Animatronic Shader Lamps Avatars
53 citations · 2009
📈 Most Prolific Year: 2009 (1 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: University of North Carolina at Chapel Hill

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago