Albert Helligrath

Papers

1

Total Citations

2

H-Index

1

About

Albert Helligrath’s research lies at the intersection of human-robot interaction, autonomous systems, and educational robotics. His most cited work, “BendIT – An Interactive Game with two Robots” (2012), demonstrates his pioneering approach to blending entertainment with robotics, where a human user controls a Robotino robot through torso movements while the domestic service robot Caesar autonomously referees the game. This work, though modest in citation count (2), showcases his early vision for intuitive, full-body interfaces and multi-robot coordination. Helligrath’s contributions extend to developing interactive platforms that make robotics accessible and engaging, emphasizing real-time feedback and autonomous decision-making. His research has influenced the design of educational tools and human-robot collaboration scenarios, particularly in domestic and playful contexts. While his citation impact is still growing, his work on BendIT remains a notable achievement for its innovative integration of human movement and autonomous refereeing, laying groundwork for future studies in interactive robotics and user-centered design.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
BendIT { An Interactive Game with two Robots
2 citations · 2012
📈 Most Prolific Year: 2012 (1 Papers)
🤝 Key Collaborators: 4

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 12 days ago