Steven Steven

Institut Sains dan Teknologi Terpadu Surabaya

Papers

1

Total Citations

4

H-Index

1

About

Steven Steven is a researcher whose work sits at the intersection of artificial intelligence and game theory, with a particular focus on evolutionary computation and board game strategy. His most cited paper, "Evolutionary Neural Network for Othello Game" (2012, 4 citations), explores how AI can be trained to play against human opponents by simulating human thought processes through neural networks. This work contributes to the broader understanding of how machines can learn strategic decision-making in complex, adversarial environments. Steven’s research addresses two foundational ideas in AI: studying human cognition and representing those cognitive processes computationally. Though his citation count is modest, his work is notable for its practical application of evolutionary algorithms to classic game-playing problems, offering insights into how AI can adapt and improve over time. For students and researchers interested in the early applications of neural networks in game AI, Steven’s research provides a clear, accessible entry point into the challenges of teaching machines to think and compete.

Research Focus

Key Achievements

1
H-Index
1
Papers
4
Total Citations
4
Avg Citations/Paper
🏆 Most Cited Paper
Evolutionary Neural Network for Othello Game
4 citations · 2012
📈 Most Prolific Year: 2012 (1 Papers)
🤝 Key Collaborators: 6
🏛 Institutions: Institut Sains dan Teknologi Terpadu Surabaya

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 11 days ago