Clare Cullen
Papers
1
Total Citations
108
H-Index
1
About
Clare Cullen is a leading researcher in human-robot interaction and inclusive design, with a focus on creating technologies that foster social participation for children with visual impairments. Her most-cited work, "Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and Sighted Children" (2020, 108 citations), addresses the critical gap in accessible gaming by using a co-design methodology to develop an educational robot game that engages both visually impaired and sighted children together. This work exemplifies her broader contributions to inclusive play, demonstrating how robots can serve as mediators to break down social barriers in mainstream educational settings. Cullen’s research is notable for its participatory approach, directly involving children with disabilities as co-creators rather than passive users, and for its practical impact on inclusive education. Her achievements include advancing the field of socially assistive robotics and providing a replicable framework for designing accessible technologies. With a growing citation record, Cullen’s work continues to influence both human-robot interaction research and inclusive design practices, making her a key voice in ensuring that emerging technologies benefit all children.
Research Focus
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Top Papers
- 1