Papers
2
Total Citations
11
H-Index
2
About
Andrew Hosmer is a researcher working at the intersection of human-robot interaction, entertainment robotics, and interactive systems design. His work is distinguished by its commitment to democratizing animatronic technology, breaking down the barriers that have historically confined this field to technical specialists. In his foundational 2005 paper, "An Extensible Platform for Interactive, Entertaining Social Experiences with an Animatronic Character" (8 citations), Hosmer introduced a suite of content authoring tools enabling animators, writers, and other creative professionals to develop fully autonomous, believable interactive experiences without requiring deep technical expertise — a significant step forward in making social robotics accessible to multidisciplinary teams. Building on this foundation, his 2006 follow-up, "A Guided Performance Interface for Augmenting Social Experiences with an Interactive Animatronic Character" (3 citations), extended the platform's capabilities by introducing guided performance interfaces, further enhancing the depth and authenticity of human-animatronic interactions. Together, these contributions reflect Hosmer's broader vision of merging computer science, psychology, and mechanical engineering with the storytelling arts. His research remains a valuable reference point for scholars exploring the design of engaging, socially intelligent robotic characters in entertainment and beyond.
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