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Robot Motion Algorithm Based on Interaction with Human

Yoshikazu MORI, Koji Ota, Tatsuya Nakamura

Year
2002
Citations
4

Abstract

In this paper, we quantitatively analyze weariness and impression that a human senses for a robot when the human interacted with the robot through some movements. A red ball and a blue ball are displayed on a simulation screen. The human moves the red ball with a mouse and the computer moves the blue ball. By using these balls, the impression that the action of the robot gives to the human is examined. We analyze the relationship between robot's interactive characterisrtics and produced impressions about the robot in human-robot-interction experiments by using methods of information theory. The difference of the impression between the simulation and the actual robot is proved by an omni-directional robot.

Keywords

ImpressionRobotBall (mathematics)Computer visionArtificial intelligenceComputer scienceHuman–robot interactionTennis ballSimulationHuman–computer interaction

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