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Shortest Path Finding in Mazes by Active and Passive Particles

Jitka Čejková, Rita Tóth, Artur Braun, Michał Branicki, Daishin Ueyama, István Lagzi

Year
2018
Citations
5

Abstract

Maze solving and finding the shortest path or all possible exit paths in mazes can be interpreted as mathematical problems which can be solved algorithmically. These algorithms can be used by both living entities (such as humans, animals, cells) and non-living systems (computer programs, simulators, robots, particles). In this chapter we summarize several chemistry-based concepts for maze solving in two-dimensional standard mazes which rely on surface tension driven phenomena at the air-liquid interface. We show that maze solving can be implemented by using: (i) active (self-propelled) droplets and/or (ii) passive particles (chemical entities).

Keywords

Shortest path problemPath (computing)RobotComputer scienceInterface (matter)SimulationArtificial intelligenceTheoretical computer scienceParallel computingProgramming language

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