Intelligent system design and architectural patterns
James F. Peters, Sheela Ramanna
- Year
- 2004
- Citations
- 7
Abstract
This article introduces design and architectural patterns useful in intelligent systems engineering. Patterns are represented using class, collaboration, and sequence diagrams from the unified modeling language (UML) specialized relative to various components and subsystems of an intelligent system (IS). An IS pattern is seen an entity that is vaguely defined relative to structural and functional features of an intelligent system. The basic approach in this research is to design and build robotic devices that embody IS patterns and to reverse engineer existing robotic or living systems using IS patterns either singularly or in networks as classifiers (i.e., where a feature set embodied in an IS pattern matches to a degree features of a subsystem of an existing system such as a Cephalopod (e.g., octopus)). The application of IS patterns is illustrated in the reverse engineering of a life form that has pattern recognition capabilities (e.g., identifying the location of cached food by Nucifraga columbiana (Clark's nutcracker)).
Keywords
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