An adaptive game algorithm for an autonomous, mobile robot - A real world study with elderly users
Søren Tranberg Hansen, Thomas Bak, Claus Risager
- Year
- 2012
- Citations
- 8
Abstract
This paper presents a field study of a physical ball game for elderly based on an autonomous, mobile robot. The game algorithm is based on Case Based Reasoning and adjusts the game challenge to the player's mobility skills by registering the spatio-temporal behaviour of the player using an on board laser scanner.We have investigated the adaptiveness of the game algorithm in an open-ended environment with older adults using different assistive tools and playing in at a rehabilitation center. The study shows that the robot operates robustly in the real world and that the game algorithm adjusts the challenge to different players, but fails when players show non-standard behaviour.
Keywords
Related papers
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
Artificial intelligence: a modern approach
1995
Fractional Differential Equations
Igor Podlubný
2025
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991