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The Distributed Virtual Meeting Room Exercise

Anton Nijholt, J. Zwiers, Jan Pečiva

Year
2005
Citations
10

Abstract

In this paper, we describe our research on distributed virtual meeting rooms. Starting point is our research on multi-party interaction, where the interaction may take place in real, augmented and virtual environments. Moreover, those that interact may be humans, human-controlled avatars, (semi-)autonomous agents, mobile robots, etc. In this paper the emphasis is on connecting meeting environments and transforming perceived and captured meeting activity into multimedia representations of that activity, including re-generation of activity in virtual reality, and making this re-generation perceivable in different, internet-connected, environments. This re-generation is useful for on-line meeting assistance, remote meeting participation and assistance, and for off-line access to meeting information.

Keywords

The InternetHuman–computer interactionComputer scienceMultimediaPoint (geometry)Virtual worldAugmented realityVirtual realityWorld Wide Web

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