PERCEPTION
Collaboration between computer graphics and computer vision
André Gagalowicz
- Year
- 2002
- Citations
- 13
Abstract
The scope concerns both applications related to computer vision such as vision for the robots of the next century and computer graphics such as audio-visuals or simulators of physical phenomena. It is a large field of new applications where refined 3-D recognition and interpretation (not yet generally solved today) will be required. The problem that the author solves more precisely is to understand and recognize a 3-D scene observed by two cameras in a stereo position, using a given model of the scene.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Keywords
Computer scienceComputer graphicsScope (computer science)Computer graphics (images)Artificial intelligenceComputer visionField (mathematics)GraphicsInterpretation (philosophy)Robot
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