OTHER
Pool Physics Simulation by Event Prediction 1: Motion Transitions
Will Leckie, Michael Greenspan
- Year
- 2005
- Citations
- 15
Abstract
A method to simulate the physics of the game of pool is presented. The method is based upon a parametrisation of ball motion which allows the time of occurrence of events, such as collisions and transitions between motion states, to be solved analytically. The method is both accurate, returning exa ct analytical solutions for both time and space parameters, and efficient, requiring no iterative numerical methods. It is suitable for use within a game-tree search, which requires a great many potential shots to be modelled efficiently, and within a robotic pool system, which requires high accuracy in predicting shot outcomes.
Keywords
Computer scienceMotion (physics)Ball (mathematics)Event (particle physics)Tree (set theory)Shot (pellet)SimulationStatistical physicsAlgorithmPhysics
Related papers
OTHER
📊 26,957 cites
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
PERCEPTION
📊 22,245 cites
Artificial intelligence: a modern approach
1995
OTHER
Open access📊 20,501 cites
Fractional Differential Equations
Igor Podlubný
2025
OTHER
📊 18,993 cites
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991