Quake (natural phenomenon)
相关论文数: 8
顶级研究者
最高引用论文
From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI
引用数: 56 • 2020
Motion Coordination in the Quake 3 Arena Environment: A Field-Based Approach
Marco Mamei, Franco Zambonelli
引用数: 30 • 2005
Automated path and route finding through arbitrary complex 3D polygonal worlds
J. M. P. van Waveren, Léon Rothkrantz
引用数: 6 • 2006
AER: Adaptive energy efficient routing protocol for network of flying robots monitoring over disaster hit area
T. K. Abishek, K R Chithra, Maneesha Vinodini Ramesh
引用数: 6 • 2012
Developing video games with elementary adaptive artificial intelligence in unity: An intelligent systems approach
Απόστολος Μηλιώνης, Ioannis Plas
引用数: 4 • 2017
Japan quake and its impact on Japanese robotic industry
Yoshihiro Kusuda
引用数: 3 • 2011
Quake II as a Robotic and Multi-Agent Platform
Christopher C. Brown, Peter Barnum, David Costello, George Ferguson, Bo Hu, Michael Van Wie
引用数: 3 • 2004
Multiple Potential Fields in Quake 2 Multiplayer
Hector Villena Cazorla
引用数: 2 • 2006