Graphics pipeline
相关论文数: 10
顶级研究者
最高引用论文
Evolution of the Graphics Processing Unit (GPU)
William J. Dally, Stephen W. Keckler, David B. Kirk
引用数: 105 • 2021
Configurable 3D Scene Synthesis and 2D Image Rendering with Per-pixel Ground Truth Using Stochastic Grammars
引用数: 59 • 2018
Accessibility analysis using computer graphics hardware
Steven Spitz, Aristides A. G. Requicha
引用数: 38 • 2000
Differentiable visual computing for inverse problems and machine learning
Andrew Spielberg, Fangcheng Zhong, Konstantinos Rematas, Krishna Murthy Jatavallabhula, Cengiz Öztireli, Tzu‐Mao Li, Derek Nowrouzezahrai
引用数: 15 • 2023
Evolving 3D model interpretation of images using graphics hardware
R. Lindblad, Peter Nordin, Krister Wolff
引用数: 13 • 2003
Metamorphic Shader Fusion for Testing Graphics Shader Compilers
Dongwei Xiao, Zhibo Liu, Shuai Wang
引用数: 12 • 2023
Image formation simulation for computer-aided inspection planning of machine vision systems
Stephan Irgenfried, Stephan Bergmann, Mahsa Mohammadikaji, Jürgen Beyerer, Carsten Dachsbacher, Heinz Wörn
引用数: 5 • 2017
A GPU-accelerated image reduction pipeline
引用数: 4 • 2020
A GPU-accelerated image reduction pipeline
Masafumi Niwano, Katsuhiro L. Murata, R. Adachi, Sili Wang, Y. Tachibana, Yoichi Yatsu, N. Kawai, Takashi Shimokawabe, R. Itoh
引用数: 3 • 2024
Physically Based Rendering of Animated Point Clouds for EXtended Reality
Marco Rossoni, Matteo Pozzi, Giorgio Colombo, Marco Gribaudo, Pietro Piazzolla
引用数: 2 • 2023