首页 /研究 /Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements
OTHER

Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements

Brennan Jones, Kody Dillman, Setareh Aghel Manesh, Ehud Sharlin, Anthony Tang

发表年份
2014
引用次数
7

摘要

The Sphero is a robotic remote-controlled ball capable of rolling around on its own in any direction at multiple speeds. Numerous games have been designed for the Sphero for smartphones and tablets. However, most of these games provide an interface for controlling the Sphero that is far from natural. These games also do not put a strong focus on the physical environment around the Sphero. This work discusses a control scheme used to control a Sphero with another Sphero, and a pervasive game leveraging this scheme that emphasizes physical properties of the environment to create an immersive experience.

关键词

Computer scienceHuman–computer interactionInterface (matter)MultimediaOperating system

相关论文

查看 OTHER 分类全部论文