It's Food Fight! Designing the Chef's Hat Card Game for Affective-Aware HRI
Pablo Barros, Alessandra Sciutti, Anne C. Bloem, Inge M. Hootsmans, Lena M. Opheij, Romain Toebosch, Emilia Barakova
- 发表年份
- 2021
- 引用次数
- 7
- 访问权限
- 开放获取
摘要
This paper describes the design of an interactive game between humans and a robot that makes it possible to observe, analyze, and model competitive strategies and affective interactions with the aim to dynamically generate appropriate responses or initiations of a robot. We apply an iterative design process that applied several pilot evaluations to define the requirements for the game with a theme, mechanics, and rules that motivate a choice between competition and cooperation and provokes emotional reactions even after subsequent games. Also, the game is designed to be easily understood by humans and unambiguously interpreted by machines. Overall, we aim to make the Chef's Hat card game a standard platform for the development of cooperative/competitive and emotionally aware agents and enable embodied interaction between multiple humans and robots.
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