Pravin Game

Papers

1

Total Citations

2

H-Index

1

About

Pravin Game is a researcher at the intersection of artificial intelligence, reinforcement learning, and game-based simulation. His work focuses on developing and benchmarking algorithms that enable artificial agents to autonomously learn and perform complex tasks, particularly within dynamic 2D environments. His most-cited paper, "Playing a 2D Game Indefinitely using NEAT and Reinforcement Learning" (2022), addresses a critical challenge in AI: the need for robust, reproducible environments to test novel pathfinding and optimization algorithms. By combining NeuroEvolution of Augmenting Topologies (NEAT) with reinforcement learning, Game demonstrated a method for agents to sustain indefinite gameplay, offering a powerful framework for evaluating search space optimization. This contribution is especially relevant for robotics and autonomous systems, where real-world testing is costly. With 2 citations, this work has already begun influencing subsequent studies in evolutionary computation and adaptive learning. Game’s research provides a practical bridge between theoretical algorithm development and real-world application, making his work valuable for students and researchers exploring autonomous agent training and simulation-based AI testing.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
Playing a 2D Game Indefinitely using NEAT and Reinforcement Learning
2 citations · 2022
📈 Most Prolific Year: 2022 (1 Papers)
🤝 Key Collaborators: 1

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago