OTHER
Gaming controllers for research robots: controlling a humanoid robot using a WIIMOTE
Andrej Gams, Pierre-André Mudry
- 发表年份
- 2008
- 引用次数
- 13
- 访问权限
- 开放获取
摘要
In this article we describe the use of a standard game console joystick, namely the Nintendo Wiimote, for controlling a HOAP-2 humanoid robot. We give a short overview on the use of tangible user interfaces, followed by the description of the used game controller and the measurements of some of its characteristics. We show the ease of applicability of inexpensive and robust standard game controllers for direct translation between the user’s intent and the robot actions on a two-handed robot drumming task. 1 Introduction and
关键词
JoystickHumanoid robotRobotHuman–computer interactionTask (project management)Computer scienceController (irrigation)Robot controlUsabilityArtificial intelligence
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